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  • CEO and founder of Stern Pinball, Inc.
  • Stern Electronics created both video arcade and pinball machines. Their most popular game, Berzerk, was created in 1980.
  • Gary worked at Stern Electronics before moving on to Data East/Sega before creating Stern Pinball, Inc., in 1994.
  • Stern has been a leader in the gaming industry through its ups and downs and his company continues to appeal to gamers worldwide

 

  • Original gamer at Twin Galaxies arcade in 1982
  • First gamer to achieve a billion points on Nibbler.
  • Subject of the Man vs. Snake documentary on Nibbler.

  • Event Coordinator of Gaming World Wide
  • Organized many highly successful events to benefit the American Cancer Society
  • Various World records on M.A.M.E games such as Super Dodgeball and Best Bout Boxing

  • Well known game designer and programmer who produced games for Atari, Williams Electronics and Midway Games.
  • Co-founded Vid Kidz and currently runs his own development studio, Raw Thrills Inc.

  • Jarvis was named the first Game Designer in Residence by DePaul University’s Game Development program in 2008
  • Games Developed by Eugene include Robotron: 2084, Stargate and Defender

  • Professional gamer and cosplayer who is  known for winning the second season of WCG Ultimate Gamer on the SyFy Channel.
  • She has been named the highest earning female gamer in the upcoming Guinness World Records Book Gamer’s Edition
  • She currently streams on Twitch TV as a member of the professional gaming team Dignitas.

                              

Winner of the Centipede contest in 1981

Was in the original Life Magazine photo 

Wrote for Joystick magazine

Worked for Atari Corp. for 10 years starting in 1983, made five games for the Lynx during that time

Worked at a couple of small companies making home computer and console games with Franz Lanzinger and Mark Robichek

Currently living the retired life and doing iOS programming as a hobby

https://www.youtube.com/watch?v=4eIdfaDBjDg

http://www.syfygames.com/news/article/icons-eric-ginner-was-competitive-gamings-first-superstar-patrickscottpatterson

  • Defender was one of the most important titles of the Golden Age, selling over 55,000 units and becoming one of Williams Electronics best selling game and highest grossing arcade game.
  • Game development was led by Eugene Jarvis and was his first video game projects.

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At 15, Tim Balderramos first grabbed media attention by laying claim to the Pac-Man World Title in 1983. He has remained among the top five Pac-Man players in the world ever since.

Tim’s affinity for video games led him to his choice of Computer Science for a major at the University of South Dakota, where he graduated Magna Cum Laude in 1993. He completed his Master’s degree at the University of Minnesota in 1998. Tim now works as an IT consultant.    

He later became only the fourth player in history to get a perfect score on the Arcade version of Pac-Man in 2004 and the first to do so on the PC-based Arcade Emulator platform. Tim’s Pac-Man high scores are noted in both the Twin Galaxies’ Official Video Game & Pinball Book of World Records and in Guinness World Records Gamer’s Edition 2008.

 Tim in effect came out of retirement to compete in the Xbox 360 Pac-Man World Championship in 2007 – qualifying for a trip to the grand finals in New York City and taking 5th Place overall. On June 19, 2008, Tim formally announced his retirement from competitive gaming – returning briefly to take part in the Pac-Man Twin Galaxies Kill Screen Challenge in North Hollywood, California in 2015.

 Tim currently resides in the Twin Cities with his wife, Candice, children Jared and Dia, and niece Cheyenne – with whom Tim still enjoys an occasional game or two. His interests include running, wrestling, hockey, and (of course) Pac-Man

https://www.youtube.com/watch?v=H7LycNTAHno

https://www.youtube.com/watch?v=38dExG5DZQc

David Bishop was the Executive Vice President of NAMCO USA INC., and he became passionate about games during the 1970s as the stereotypical nerd who, when not obsessively studying, spent free time hanging out in pinball arcades, conducting tabletop war games, and running all night D&D sessions!

David first entered the game business when he landed his dream job as a mall arcade worker while attending college in 1981, and he immediately became so enamored with the emerging video games that he changed his major to Electrical Engineering to pursue game design. David remained with the arcade business when he finished school, and during the 1980s worked his way through the management and technical ranks of a southeastern arcade company to eventually become the VP of Technical Operations.

David moved from Atlanta to Silicon Valley in 1987 to join Atari Games Corporation and establish their national mall arcade chain, and in 1990 David helped relocate that same growing arcade chain to initialize NAMCO in America and ultimately enable the release of new games under its own brand. By the late 1990s, David was managing the largest chain of amusement facilities in the Americas with nearly 500 sites, 2,500 employees and over 27,000 games, rides and attractions on location.

 

Throughout his 35-year career, David advanced NAMCO as well as the game industry through a wide variety of positions and responsibilities, from technician to COO to his favorite role of “Chief PAC-MAN Evangelist”, and he helped pioneer numerous new entertainment concepts, from the earliest known commercial LAN gaming center in 1982, to a full motion flight simulation center in the early 1990s, to his latest project, Level 257 in Chicago, a 43,000 square foot melding of hospitality, social entertainment, and gaming inspired by PAC-MAN and featuring a chef-driven restaurant.

 

David currently serves on the Board of Directors of NAMCO USA and focuses on the development of new entertainment concepts as well as the use of emerging technology to craft innovative experiences (including, for example, “more immersive” game attractions using cutting-edge Virtual and Augmented Reality hardware.)

 

David resides in a suburb of Chicago with his wife Jeannine (who also worked at Atari Games) his daughter Jessica (who literally grew up in the game business and works in it herself today), and their beloved dog, Guinness.

 

And… David STILL plays games every day!