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Nominations are now open for four weeks, closing at 11:59 p.m. CST on Sept. 18, 2017.

Like last year, this is a three part process launching with the public nomination process. It will then be narrowed down by a private selection committee then a voting poll sent out to a larger voting group for final votes. This group will include individuals who submitted nominations from this year and last year, previous inductees, video game journalists, and gaming professionals.

Instructions on how many nominations for each category is available within the forms. If you provide more than the number requested, we will select the first 2-4 (depending on the amount limited to) from the names provided.

Users are encouraged to provide information as to why they feel an individual or game should be inducted, but are not required to do so.

Please note, unlike last year, this year there are three forms. We understand some people feel overwhelmed by the large form or that some people only want to submit for gamers or industry professionals or games because they feel they aren’t knowledgeable enough to submit for the other categories. The forms are broken down into the following categories – the pages are linked afterwards for ease of use.

  1. Video Game/eSports Competitors:
  2. Video Games:
  3. Industry Professionals and Community Awards:

Additionally, unlike last year, a valid email address is required and you will receive a reply with your answers for who you nominated. If you do not provide a valid email address, you will not receive a final voting ballot as part of the third phase of deciding who is part of the Class of 2017.

If you would like to be considered for the private selection committee, please check yes and provide reasons, including industry accolades, to be considered. Not everyone who checks yes will be on the committee.

The information below covers the categories and number of inductees for each category as well as the process for this year’s class of inductees.

Categories, Criteria and Number of Recipients
Video Game Competitors
Individuals nominated should exemplify the best characteristics in gaming, including but not limited to:

  • Convey sportsmanship in the community
  • Made significant contributions to the community or industry
  • Strong consideration given based on world records earned, significant achievements and promotion of the positive aspects of playing and/or creating games.

Subcategories include:
Golden Age Competitors 
The 90’s (90 – 99) 
The 2000’s (2000-2011)

Golden Age Games 
The 90’s (90 – 99) 
The 2000’s (2000-2009) (1 inductee)
The 2010 to present (1 inductee)

Industry Professionals and Community Awards
Game Designer
Honoring individuals, companies, or organizations who have shaped the history of the global electronic gaming industry through their historic game creations or technological innovations. (1 Inductee)

Industry Leaders
Honoring individuals, companies, or organizations who have inspired the growth, vitality, and prosperity of the global electronic gaming industry through their business wisdom and creative vision. (1 Inductee)

IVGHOF Community Action Award
Presented to individuals who selflessly serve the global gaming industry through charitable activities while inspiring others to participate in harmonious community-building enterprises. (1 Inductee)

Walter Day Lifetime Achievement Award
Honoring individuals or organizations who have served the electronic gaming industry over the course of a long career, enriching the industry with their selfless contributions, strong leadership, and creative vision. The point of this award is that they have served for a long time, whereas the Community Action Award is directed at people who performed benevolent and charitable tasks during a recent small time period. (1 Inductee)

We look forward to receiving your nominations.

  1. Video Game/eSports Competitors:
  2. Video Games:
  3. Industry Professionals and Community Awards:
**Note: an announcement regarding the 2016 Induction Ceremony will be made later this week.